
ANDES
A downloadable game for Windows and Linux

ANDES is a tactical turn-based strategy game inspired by fantasy Andean culture and Argentine folklore.
Choose a Master from one of five distinct factions, build your army, capture essence towers and defeat the enemy Master before they defeat yours.
Every battle creates a different story through procedural maps, faction cards, evolving units, terrain advantages, match mutators and the Blessings earned through combat.
NEW: EXPEDITION MODE
Embark on a five-stage campaign with escalating battles, rival factions, changing biomes and narrative encounters.
Choose your Master and lead up to six surviving units across the expedition. Veterans retain their levels, experience, health and upgrades between battles.
After every victory, choose new rewards:
- Strengthen your veteran units
- Level up and fortify your Master
- Add new cards to your expedition deck
- Purge unwanted cards
- Reroll rewards using Stardust
Your journey eventually leads to a duel against the other Master of your own faction—and a final confrontation shaped by your character’s story.
Expedition battles also feature unique opening and closing dialogue between Masters.
DEVELOPMENT NOTICE
ANDES is in active development. This is an early version—Beta 0.9.**—and does not represent the final product.
The music and some sound effects currently included in the game were created with AI as conceptual placeholders and do not represent the intended final soundtrack.
I am a digital artist with limited programming experience, building this project with the help of AI tools, YouTube tutorials and a great deal of perseverance.
The project is currently seeking funding to:
- Hire local Argentine musicians to compose an original soundtrack. Music production is already underway with Leonardo Francile—listen to the new menu theme! 😁
- Bring an experienced programmer onto the project to supervise the codebase, improve performance and ensure long-term maintainability.
If you enjoy ANDES and would like to support these goals, every donation contributes directly to making the game what it deserves to become.
FEATURES
- Five unique factions: Gauchos, Militares, Nativos, Brujos and Astrarios
- Ten playable Masters, each with their own identity, dialogue, lore and strategic bonuses
- Expedition Mode: a five-stage campaign with persistent veterans, rewards, deck management, rival encounters and bosses
- Dice-based tactical combat with terrain modifiers, critical hits, unit levels and Blessings
- Card system combining a shared global deck with faction-exclusive cards
- Evolving Stronghold: develop your Fortín through construction cards
- Four constructible buildings: Armory, Medical Camp, Barracks and Farm
- Procedural maps: three distinct biomes, four map sizes and custom seeds
- Dynamic mountain weather: snow-covered Precordillera maps, snowfall, Whiteout and Snowfall mutators
- Multiple victory conditions: Conquest, Annihilation, King of the Hill and Altars
- Day and night cycle affecting combat and critical-hit chances
- Match mutators that transform global rules and battlefield conditions
- Eight AI profiles, ranging from cautious to reckless
- Local and LAN multiplayer for up to four players
- Online multiplayer through a dedicated Oracle server
- Account progression with cards, Blessings, mutators, achievements and cosmetic rewards
- Daily and weekly missions
- Chronicles and unlockable lore exploring the stars, towers, factions and central conflict
- Available in Spanish and English—localization remains in progress
CONTROLS
- Left click: Select unit, move, attack or interact
- WASD / Arrow keys: Move the camera
- Mouse wheel: Zoom
- Right-click drag: Rotate the camera
- E: Summon a unit
- Space: End turn
- Enter: Open chat
- Esc: Cancel or open the pause menu
ABOUT ME / THE STORY BEHIND ANDES
I’m Rodrigo "Fretshe" Suesa (@fretshe) https://www.instagram.com/fretshe/, a digital artist specializing in concept art and character design, with experience contributing to small indie projects at [Chilling Studios] https://chillingstudios.itch.io/.
ANDES was born from my desire to bring a game that marked my childhood—Master of Monsters—into the modern era with contemporary mechanics.
I had dreamed of creating this project for years but never found the right way to approach it. The gaucho theme came naturally: Argentine criollo folklore has always fascinated me because of its extraordinary richness and depth.
My artistic background gave me the visual foundation, but I still needed to bring those ideas to life mechanically. I decided to begin development in Godot, learning through YouTube tutorials and using AI tools to assist me with programming.
I still have a great deal to learn, but the journey has been incredibly rewarding.
ANDES is a personal labor of love: a tribute to a childhood game and to the cultural roots of Argentina, created by someone learning every step of the way. 💖
CREDITS
- Design, art and concept: Fretshe
- Music: Leonardo Francile
- Coding assistance: Chato (OpenAI)
- Engine: Godot 4.7
- Pixel art: Aseprite
- 3D modeling: MagicaVoxel
- Special thanks: My family and friends who helped test the game throughout development
Special recognition goes to Dylearn for their excellent work and educational material on 3D grass:
[How I made grass better than 99% of games | Stylized grass 3D pixel art](https://www.youtube.com/@Dylearn)
ROADMAP & UPDATES
ANDES will receive regular updates with bug fixes, balance adjustments, new content and quality-of-life improvements based on player feedback.

Right now I'm focused on illustrating the cards — each one will have unique custom artwork that better captures the spirit of its faction and effect. Stay tuned for the next update! Follow the project to get notified when new versions drop.
If you enjoy the project, donations help directly fund the original soundtrack composed by human artists. Feedback is genuinely appreciated. 😁
| Updated | 10 days ago |
| Status | In development |
| Platforms | Windows, Linux |
| Rating | Rated 5.0 out of 5 stars (3 total ratings) |
| Author | Fretshe |
| Genre | Strategy |
| Made with | Aseprite, Godot, MagicaVoxel |
| Tags | argentina, Godot, Indie, Multiplayer, Pixel Art, Roguelite, Tactical, Turn-based Strategy |
| Average session | About a half-hour |
| Languages | English, Spanish; Latin America |
| Inputs | Keyboard, Mouse |
| Multiplayer | Local multiplayer, Server-based networked multiplayer |
| Player count | 1 - 4 |
| AI Disclosure | AI Assisted, Code |
Download
Development log
- ANDES beta 0.9.7-b67 days ago
- ANDES beta 0.9.767 days ago
- ANDES Beta 0.9.6-c73 days ago
- ANDES beta 0.9.6-b73 days ago
- ANDES Beta 0.9.674 days ago
- ANDES Beta 0.9.576 days ago
- ANDES Beta 0.9.480 days ago
- ANDES Beta 0.9.383 days ago







Comments
Log in with itch.io to leave a comment.
juegazo, está good para pegar unas viciadas
Quiero las voces de los personajes